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Away3d 2.0 released

The Away3d team are pleased to announce the release of the 2.0.0 update to the Away3d engine!

you can download the update from the trunk in the svn repository:

http://away3d.googlecode.com/svn/trunk

or go to the downloads section of away3d.com where a new zip file is available:

http://www.away3d.com/downloads

highlights of the update (posted on the site together with a new demo):

  • Simulated phong shading (with blinn-phong specular highlights)
  • Environment-mapped materials
  • Normal-mapped materials (an open source first for Flash)
  • Z-depth filter for large outdoor scenes
  • Fog filter
  • Straight-to-bitmap rendering for fast scaled views
  • Surface caching for fast rendered lights
  • Package refactor for easier learning of basic classes

blog/2008_04_18_away3d_2.0_released.txt · Last modified: 2008/04/18 06:18 by robnet