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        <title>Open Source Flash</title>
        <description></description>
        <link>http://osflash.org/</link>
        <lastBuildDate>Sun, 21 Mar 2010 08:48:01 -0700</lastBuildDate>
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        <image>
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            <title>Open Source Flash</title>
            <link>http://osflash.org/</link>
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        <item>
            <title>Wishlist</title>
            <link>http://osflash.org/wishlist</link>
            <description>[quote=Luke Hubbard] Sure its (FAMES) not perfect yet, or what you could call intergrated, but we have momentum and that can get you a long way in 6-12 months when people help each other. [/quote]

Yes, we have momentum. And we should use it in an optimal way.  Maybe it is a good start to sort out, what features, tools and libraries we really need. If we maintain a list of this features and related projects, every interested developer can pick a project without a maintainer and start working on …</description>
            <author>Ed Brandmark</author>
            <pubDate>Thu, 18 Mar 2010 08:43:19 -0700</pubDate>
        </item>
        <item>
            <title>FAMES Tutorials - Fixed broken links</title>
            <link>http://osflash.org/fames_tutorials</link>
            <description>There is a wealth of information on setting up and using FAME and FAMES on this site and on various blogs and community sites. New tutorials will be linked to from here as they become available.

You might also find links to tutorials and guides on the project pages for Flashout, ASDT, MTASC and swfmill.</description>
            <author>Guillaume Martres</author>
            <pubDate>Tue, 16 Mar 2010 16:21:23 -0700</pubDate>
        </item>
        <item>
            <title>Salasaga - Updated to point to a more recent development snapshot, with a critical bug fixed.</title>
            <link>http://osflash.org/salasaga</link>
            <description>An Open Source IDE for creating Flash based eLearning.

Rather than be an attempt at mimicing the Adobe Flash interface, we have taken the approach pioneered by RoboDemo and then Adobe Captivate, that of proving a work-flow optimised tool for fast creation of application based learning (eLearning).</description>
            <author>Justin Clift</author>
            <pubDate>Thu, 11 Mar 2010 22:16:49 -0700</pubDate>
        </item>
        <item>
            <title>Open Source Flash Projects</title>
            <link>http://osflash.org/open_source_flash_projects</link>
            <description>This aims to be a comprehensive list of links to Open Source Flash projects, both those hosted on OSFlash and elsewhere. 

Note: This list does not include tools that are not open source. See Closed-Source Flash Tools for a list of such tools where an open-source alternative does not exist. The primary focus of this site and community is open source, not free or commercial Flash tools and projects that are not open source. We only list free (and commercial) tools when an open-source alternative …</description>
            <author>Dale J Williams</author>
            <pubDate>Thu, 11 Mar 2010 20:28:43 -0700</pubDate>
        </item>
        <item>
            <title>Granite Data Services 2.1.0.GA released - created</title>
            <link>http://osflash.org/blog/2010_03_10_granite_data_services_2.1.0.ga_released</link>
            <description>﻿

blog, Tags

Hi all,

Granite Data Services 2.1.0 GA was released.

See this announcement (&lt;http://tech.groups.yahoo.com/group/graniteds/message/6278&gt;) for details on new features and improvements.

Regards, Franck Wolff.</description>
            <author>Franck Wolff</author>
            <category>blog</category>
            <pubDate>Wed, 10 Mar 2010 08:49:39 -0700</pubDate>
        </item>
        <item>
            <title>New Tutorial - Away3D Lite and Haxe - Getting Started</title>
            <link>http://osflash.org/blog/2010_03_06_new_tutorial_-_away3d_lite_and_haxe_-_getting_started</link>
            <description>﻿



 A new tutorial, Away3D Lite and Haxe - Getting Started, has been posted on Hubfolio:

This article shows you how to get started with the Haxe version of Away3D Lite. Demo and source code included.

&lt;http://www.brighthub.com/hubfolio/matthew-casperson/articles/65732.aspx&gt;</description>
            <author>Matthew Casperson</author>
            <category>blog</category>
            <pubDate>Sat, 06 Mar 2010 21:10:24 -0700</pubDate>
        </item>
        <item>
            <title>Spring ActionScript 1.0 RC1 - created</title>
            <link>http://osflash.org/blog/2010_03_05_spring_actionscript_1.0_rc1</link>
            <description>﻿

blog, Tags

Dear community,

I’m pleased to announce that the first release candidate for Spring ActionScript 1.0 is now available. Spring ActionScript is an offshoot of the Java-based Spring Framework written in ActionScript 3. It is targeted for the Flash, Flex and AIR platforms. The framework contains an Inversion of Control Container, APIs for building tailored MVC architectures, extensions for the Cairngorm and PureMVC frameworks and several other utilities.</description>
            <author>Christophe Herreman</author>
            <category>blog</category>
            <pubDate>Fri, 05 Mar 2010 22:50:44 -0700</pubDate>
        </item>
        <item>
            <title>Red5 : Open Source Flash Server</title>
            <link>http://osflash.org/red5</link>
            <description>MAILING LIST

 NOTE : Links to the Red5 mailing lists  can be found further down this page, the link in the menu is for the general OSFlash mailing list.

Project Updates

  Latest release 

Please see the Google code page for the latest release</description>
            <author>233716630</author>
            <pubDate>Fri, 05 Mar 2010 19:50:30 -0700</pubDate>
        </item>
        <item>
            <title>AMFPHP under new management - created</title>
            <link>http://osflash.org/blog/2010_02_14_amfphp_under_new_management</link>
            <description>﻿

 After nearly two years of dormancy, the AMFPHP project has been revived. Ariel Sommeria-klein and Danny Kopping have taken over the project and active development is now taking place. The latest version (1.9) can be found at the project's SourceForge page and version 2.0 is on the way!</description>
            <author>Danny Kopping</author>
            <category>blog</category>
            <pubDate>Sun, 14 Feb 2010 13:18:07 -0700</pubDate>
        </item>
        <item>
            <title>OFD : Open Flash Debugger</title>
            <link>http://osflash.org/ofd</link>
            <description>There is one very useful tool for the Flash developer which is the Flash Debugger. If you have never used it, try pressing the Shift+Ctrl+Enter shortcut from Flash IDE, and you will access it. You can then set breakpoints, where the program will stop, and check the values or the current variables. This is a very powerful tool, but the Flash IDE version is not very handy and have very poor user interface.</description>
            <author>Arcus Maximus</author>
            <pubDate>Fri, 12 Feb 2010 14:05:19 -0700</pubDate>
        </item>
        <item>
            <title>The LocalConnection explained</title>
            <link>http://osflash.org/localconnection</link>
            <description>The LocalConnection is a very powerfull way to have multiple Flash player instances exchange complex data.

LocalConnection class definition in the Actionscript dictionary:

“The LocalConnection object lets you develop Flash movies (SWFs) that can send instructions to each other without the use of FSCommand or JavaScript. LocalConnection objects can communicate only between movies that are running on the same client machine, but they can be running in two different applications—for example, …</description>
            <author>Benjamin Wolsey</author>
            <pubDate>Thu, 11 Feb 2010 00:05:43 -0700</pubDate>
        </item>
        <item>
            <title>gnash - Rewrite Gnash summary, add links to various relevant sites</title>
            <link>http://osflash.org/gnash</link>
            <description>Gnash is a GNU Flash movie player. Till now it has been possible to play flash movies with proprietary software. While there are a few free flash players, none supports anything higher than SWF v4 at best. Gnash is based on GameSWF, and supports many SWF v7 features.</description>
            <author>Benjamin Wolsey</author>
            <pubDate>Mon, 18 Jan 2010 03:07:27 -0700</pubDate>
        </item>
        <item>
            <title>swfmill</title>
            <link>http://osflash.org/swfmill</link>
            <description>*  Homepage: &lt;http://swfmill.org/&gt;
	*  Subversion: &lt;http://swfmill.org/svn/trunk&gt; via Trac
	*  Mailing List: &lt;http://osflash.org/mailman/listinfo/swfmill_osflash.org&gt;
	*  License: GNU GPL

Overview

What is it?

swfmill is a command line XML to SWF to XML processor using SWFML, an XML vocabulary closely modeled after the SWF format. It   i.e. it does not check if shapes you draw are closed, etc., so make sure to thoroughly test SWFs you make with it. Unlike the “simple” vocabulary, “basic…</description>
            <author>Russ Adams</author>
            <pubDate>Thu, 14 Jan 2010 10:43:18 -0700</pubDate>
        </item>
        <item>
            <title>BEIRUT CAMILLE ALLAM</title>
            <link>http://osflash.org/camilallam</link>
            <description>THE 3D ART SITE

BEYROUTH LEBANON

3D LEBANON.TRIPOD.COM

WWW.CAMILALLAM.COM

WWW.CAMILALLAM.COM/ATELIERALLAM

 THIS IS THE START PAGE FOR 3D FLASH IN ART FROM CAMILLE ALLAM BEIRUT LEBANON YOU CAN GO TO MY SITE:

	*  CAMILALLAM.COM
	*  CAMILLE ALLAM.COM</description>
            <author>beirut</author>
            <pubDate>Tue, 12 Jan 2010 00:15:11 -0700</pubDate>
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