[osflash] Perlin Noise Example

Matthew Press matthew at matthewpress.com
Tue Aug 9 06:44:49 PDT 2005


Yes it is fixed now. Great effect.

Can't wait to play with this stuff myself.


john grden wrote:

> you REALLY gotta wait for it, but it's pretty dang cool, and the 
> shadow on the ground, nice touch
>
> WAIT a long time, you'll see white clouds start to form
>
> On 8/9/05, *Michael Hansen* <borendex at gmail.com 
> <mailto:borendex at gmail.com>> wrote:
>
>     don't see anything either.
>
>     specs:  flash 8,0,5,0 - win xp sp2, firefox 1.06
>
>     -michael
>
>
>
>     On 8/9/05, *Dean Whillier* <dwhillier.lists at gmail.com
>     <mailto:dwhillier.lists at gmail.com>> wrote:
>
>         Works for me. OSX 10.4, Safari. It's slow so you don't notice
>         movement at first.
>
>         On 8/9/05, Hauwert, Ralph < ralph.hauwert at satama.com
>         <mailto:ralph.hauwert at satama.com>> wrote:
>> Could you try and refresh it, and check again. Think I got
>         the bug?
>>
>> -----Original Message-----
>> From: Matthew Press [mailto:matthew at matthewpress.com
>         <mailto:matthew at matthewpress.com> ]
>> Sent: dinsdag 9 augustus 2005 14:01
>> To: Open Source Flash Mailing List
>> Subject: Re: [osflash] Perlin Noise Example
>>
>> Hmmmm doesn't seem to be doing anything for me (window's
>         firefox with
>> the 2nd beta). But no wonder no-one could reverse engineer it
>         with all
>> those arguments.
>>
>>  this.myBmp_source.perlinNoise(500, 120, 6, this.mySeed,
>         false, false,
>> flash.display.BitmapData.Channel.ALPHA, true, [this.myPoint]);
>>
>> What do they all do?
>>
>> Hauwert, Ralph wrote:
>>
>> >I saw someone asking about perlin Noise yesterday. Since we
>         are allowed to
>> >post stuff now :
>> >
>> > http://www.unitzeroone.com/eightball/clouds/
>> >
>> >Perlin noise to create clouds.
>> >
>> >Ralph.
>> >
>> >
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>         <http://osflash.org/mailman/listinfo/osflash_osflash.org>
>> >
>> >
>> >
>> >
>>
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>
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>
> -- 
> John Grden - Blitz
>
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