[osflash] comments on oss authoring vs rendering?

Mike Chambers mchamber at macromedia.com
Sun Jun 5 12:29:33 PDT 2005


On Jun 4, 2005, at 9:05 AM, Mark Winterhalder wrote:
>
>
> as i see it, the biggest obstacle is that the current business model
> works by having an ubiquitous install base for the player, and making
> money by selling the standard authoring tool.

just fyi, we don't just make our money by selling authoring tools. We 
make quite a bit of money by licensing the player source code for 
devices.

I dont have the exact numbers handy, but if you check our financial 
statements you can find a breakdown.

Furthermore, there is not much growth potential in selling tools, but 
there is huge future potential in licensing the player for devices (to 
manufactures, not end users), especially as mobile devices explode in 
the coming years.

Just an fyi...

mike chambers

mesh at macromedia.com




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