[osflash] Using swf to import external classes
tim at timbeynart.com
Thu Oct 13 07:38:20 PDT 2005
I've done some googling, but can't find what I need.
How do I access classes in an imported swf? Do I load them in to a
movieclip and call them using new MovieClipName.ClassName()?
Or are they loaded into the root namespace?
Up until now I have just been loading all of my classes at compile time,
which can be inefficient and also gives me headaches whith remembering
which frame the classes are loaded in, etc.
Sorry if this is a basic question out of the scope of OSFlash, but for
some reason I can't access the FlashCoders list.
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