[osflash] LGPL Licensing in actionscript
ncannasse at motion-twin.com
Tue Apr 4 14:17:26 EDT 2006
> To me, this seems to imply that the situation which I mentioned above
> for C applications is correct. So my question is this: is compiling a
> swf which contains LGPL code the same thing as a statically linked
> library in terms of this license? If so, it seems to me that LGPL code
> must be used with more care in actionscript than in other languages
> (which lend themselves to easier use of dynamically linking).
The linking exception of the LGPL is not so much easy to port to other
architectures than C. However I think that a loadMovie would clearly be
considered to be dynamic linking.
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