[osflash] Flash 9 IDE for Linux

Marcelo de Moraes Serpa celoserpa at gmail.com
Thu Nov 9 11:37:09 EST 2006


Yes, I agree that this can turn on a "chicken and the egg" dilemma. However,
I'm sure there are tons of devs and designers that are using linux nowadays
somehow, linux is a great operating system, more robust and more fun to work
with than windows - it is really what a computing experience should be.

What kept me from switchin all this time was the lack of major software such
as Photoshop, Flash and others.

The wine project is a trully a gem becouse of it, I haven't look further
into the project, but I really admire the developers behind it. However I
would rather use the soft nativelly rather than to use a compatibility
layer.

but I understand the
> risk since Linux users typically aren't used to paying for software,
> especially IDEs.
>


I disagree. I don't think you could generalize this way. I'm a Linux user
(even though still a novice one) and I would be happy to spend my
hard-earned money on a linux version of the Flash IDE if it was available.
I'm sure even more "fanatic" linux enthusiasts would be willing to pay for
quality software.

Cheers,

Marcelo.

On 11/9/06, Keith Peters <kp at bit-101.com> wrote:
>
> Yeah, my explanation was pretty simplified. I'm running Ubuntu on one
> box and would be happy to switch if I had a good Flash/Flex development
> environment.
> I think Adobe actually is making some nice strides in that direction.
> Flash 9 player for Linux, the Flex 2 SDK works on Linux.
> I think you are right that Flex Builder 2 would be an easier and safer
> next step for them, as it's not only probably less development required,
> but probably there is a bigger audience that would immediately use FB2
> on Linux than would the Flash IDE.
>
> Darron J. Schall wrote:
> > Keith Peters wrote:
> >
> >> Pretty simple economics actually. Most people use Windows. Fact of
> life.
> >> That's where you concentrate your development. How many Linux IDEs
> would
> >> Adobe sell right now? Enough to justify the engineering efforts? Maybe
> >> someday, but not quite yet.
> >>
> > I think it's a little trickier than that, sort of like the chicken and
> > the egg problem.  How many people would switch from Windows to Linux if
> > the software was available?  How many people buy the Windows version
> > only because there is no Linux version?
> >
> > Do you need software on the platform first, or developers on the
> > platform first?  I think a better question would be, can Adobe justify
> > the risk in building software for Linux?  There's little risk in
> > building for Windows because you know you have a developer audience.
> > But, with Linux, the risk is higher.  The developer base doesn't exist
> > yet because software doesn't exist yet... or is it the other way around?
> >
> > Although for a program like FlexBuilder, already built on top of Eclipse
> > to help ease platform dependencies, my hope is that we'll at least see
> > FlexBuilder for Linux at some point.  I understand the Linux port
> > wouldn't be trivial, but one can only hope.. that's the main thing
> > holding me back from switching at the moment (a good Flex 2 IDE).  I'd
> > like to see Adobe test the waters there at least... but I understand the
> > risk since Linux users typically aren't used to paying for software,
> > especially IDEs.
> >
> > -d
> >
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