[osflash] flash development without an IDE?
osflashcrowell07 at lightandmatter.com
Fri Jan 12 17:39:54 EST 2007
I'm a linux user interested in playing around with flash and
maybe writing an open-source flash app (a musical ear-training
program). So far I've got mtasc working, and have compiled
Is it practical to do flash development without an IDE?
Personally I've never liked working with IDEs, and just
prefer to use emacs and make. However, every flash book I've
looked at seems to assume you have flex. The O'Reilly
Essential Actionscript 2.0 book describes timeline-oriented
apps versus OOP apps, with a continuum stretching between
the two styles. Is it more practical to work without an IDE
if you're more toward the OOP end? I've written Java applets
before, so that style of programming is familiar.
Two other slightly tangential questions:
- If my goal is to do this with only OSS tools, am I going
to run into roadblocks? For instance, I realized that for
sound, I need to use MP3, so I downloaded and compiled LAME,
but that is theoretically illegal here in the U.S., I guess.
I'm wiling to risk the Patent Police knocking on the door
in the middle of the night, but it made me wonder whether it
was really practical to do everything using OSS from A to Z.
BTW, how can gnash handle audio if MP3 decoding is still under
- How practical is it to use AS3 on linux? So far mtasc seems
really solid, and I can run flash 7 in both gnash and Adobe's
flash 7 player in Firefox. But haxe gives the impression of
being less mature, and I wasn't able to get the Adobe flash 9
player to work on my ubuntu box.
Thanks in advance!
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