[osflash] AS3 Data Structures For Game Developers
Novoszádi Gábor
szabesz at oditech.hu
Thu Nov 8 06:58:42 PST 2007
Hi,
>I don't understand your question about Loader and Display ?
So it was dumb. I had a feeling that it was going to be... :)
>You speak about the AS2 versions ?
As this is the first time I have seen VEGAS, I do
not really know what those packages are for.
Generally I would like to know if I can use the
whole framework (and the "good sounding" Loader
and Display packages) in my AS3 only development,
or are there any limitations? I am not interested
in any features it offers for AS2 development.
What does "based on AS2 displays class
(MovieClip, etc...)" means? Sorry for the dumb
question as I do not get the point so far, it is
hard to ask good questions :)
Thanx,
NG
>For the moment the asgard.display package is a
>polymorphic implementation of the AS3
>flash.display package but based on AS2 displays
>class (MovieClip, etc...)
>
>EKA+ :)
>
>2007/11/8, Novoszádi Gábor <<mailto:szabesz at oditech.hu>szabesz at oditech.hu>:
>
>Hello,
>
>Wow a complete framework! Impressive. Thanks for the reply!
>I am going to check it out too.
>
>I just hope that the hardest part of switching to
>AS3 would be to choose best OS framework out
>there :) Yours seems to be a very good candidate.
>I need remoting too, so I am happy to find it in
>your feature list.
>
>And just a quick question: are the Display an
>Loader packages AS3 implemented? (Sorry if it is
>dumb question, I have not read the docs just yet.)
>
>Thanx,
>NG
>
>>hello :)
>>
>>you can install my opensource framework VEGAS :
> ><<http://code.google.com/p/vegas/>http://code.google.com/p/vegas/><http://code.google.com/p/vegas/>
>http://code.google.com/p/vegas/
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