[osflash] handling of multi language texts
Daniel Sedlacek
prezweb at gmail.com
Wed Apr 2 07:15:53 PST 2008
Hi all,
In my project, fancy flashy flash game, all texts (including static)
must be allowed to translate on runtime due to unique id.
Of course I know what to do, but I am searching for the most
simple/clean solution.
Is it possible to override some of TextField method that will assign
it to some process? Is any of TextField's method auto triggered on
start up like MovieClip's onLoad?
I was thinking of having a nice TextField-like component but
components are resistant to native Tint and Alpha (which will be used
in timeline based animations).
Any idea?
Thanks!
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