[osflash] coda for actionscript?
hw at freemind-design.de
Wed Aug 27 12:04:58 PDT 2008
thx for your feedback; this looks cool though it might become
pretty pedantically... ;)
maybe there is a solution to compile with flash (like flasc did
or like textmate/xcode do) that could be triggered via apple-
script or someone found a solution how to automate the build-
process via ant?
additionally: does anyone know whether there is as3-syntax
support available for coda?
Tyler Larson wrote:
> I would suggest using ANT.
> Every project will need a build.xml file, when you want to compile you
> will have to switch to the terminal tab in coda and type "ant" ever
> time you want to compile. I dont know if there is a better why.
> Here is a simple ANT build file for compiling with the mxmlc, you will
> need to fix all of your paths for this to work.
> <project name="yeah!" default="compile">
> <target name="compile">
> <exec executable="/opt/flex/3.0.0/bin/mxmlc">
> <arg line="-output=../bin/main.swf"/>
> <arg line="Main.as"/>
> On Aug 27, 2008, at 10:07 AM, henrik weber wrote:
>> i know there are some peeps using textmate or xcode on a mac for
>> as-development, but has anyone already made experiences with coda?
>> what is *really* interesting (in my eyes) are the possibilities regarding
>> online collaboration...
>> my question (i'm not into applescript at all *g*): anyone keen to
>> spit out
>> some kind of flash/mtasc/flex-compiler integration? similar to what
>> is al-
>> ready possible from textmate or xcode?
>> any hints where we might find articles about this combination or am i
>> the only one that is taking coda into consideration as an additional
>> for my beloved eclipse? ;)
>> thx in advance!
>> __digital spices__
>> Henrik Weber
>> home: www.digitalspices.com
>> osflash mailing list
>> osflash at osflash.org <mailto:osflash at osflash.org>
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