[osflash] Import Maya scene to PV3d - Camera + lights + animation

Bachir El Khoury bachirk at gmail.com
Fri Jun 20 23:02:57 PDT 2008


Hi everyone,

 

I have sent the email below ages ago to 'papervision3d at osflash.org', the
only reply I got back then was that the email is still waiting for
moderation.

 

So I thought I'd post it here.

Does anyone have any information regarding this matter?

 

Any guidance or info would be really appreciated.

 

Cheers,

Bachir

 

From: Bachir El Khoury [mailto:bachirk at gmail.com] 
Sent: Friday, March 28, 2008 9:23 AM
To: 'papervision3d at osflash.org'
Subject: Import Maya scene to PV3d - Camera + lights + animation

 

Hi everyone,

 

I'm fairly new to PV3d and I have a quick question that the answer might be
too obvious since I couldn't find anything on the net about.

 

When exporting collada dae files from Maya or any other package, the cameras
and lights are being exported as well.

Yet I couldn't find any examples or tutorials where these have been used.

 

So my question is:

-          Can I use my exported camera and lights I have exported from
maya?

-          How to use their data from the collada file?

 

I can only import and use the 3D objects with their textures but is that it
at this stage?

Can I use the Camera's <matrix> tag in the dae to apply to the camera in
PV3d?

 

The main goal is to get the same scene setup and composition I already have
set in maya.

 

I really appreciate any direction or help.

 

Thanks,

Bachir

 

 

 

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