[osflash] Import Maya scene to PV3d - Camera + lights + animation
Bachir El Khoury
bachirk at gmail.com
Fri Jun 20 23:02:57 PDT 2008
Hi everyone,
I have sent the email below ages ago to 'papervision3d at osflash.org', the
only reply I got back then was that the email is still waiting for
moderation.
So I thought I'd post it here.
Does anyone have any information regarding this matter?
Any guidance or info would be really appreciated.
Cheers,
Bachir
From: Bachir El Khoury [mailto:bachirk at gmail.com]
Sent: Friday, March 28, 2008 9:23 AM
To: 'papervision3d at osflash.org'
Subject: Import Maya scene to PV3d - Camera + lights + animation
Hi everyone,
I'm fairly new to PV3d and I have a quick question that the answer might be
too obvious since I couldn't find anything on the net about.
When exporting collada dae files from Maya or any other package, the cameras
and lights are being exported as well.
Yet I couldn't find any examples or tutorials where these have been used.
So my question is:
- Can I use my exported camera and lights I have exported from
maya?
- How to use their data from the collada file?
I can only import and use the 3D objects with their textures but is that it
at this stage?
Can I use the Camera's <matrix> tag in the dae to apply to the camera in
PV3d?
The main goal is to get the same scene setup and composition I already have
set in maya.
I really appreciate any direction or help.
Thanks,
Bachir
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