<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta content="text/html;charset=ISO-8859-1" http-equiv="Content-Type">
</head>
<body bgcolor="#ffffff" text="#000000">
<font size="-1"><font face="Tahoma">Hi,<br>
<br>
This article talks about using MovieMaterial vs MovieAssetMaterial.<br>
<br>
<a href="http://www.rockonflash.com/blog/?p=101">http://www.rockonflash.com/blog/?p=101</a><br>
<br>
For stuff in Flex, if you want to use external assets that you load
at compile time, you have to Embed them:<br>
<br>
<a href="http://www.bit-101.com/blog/?p=853">http://www.bit-101.com/blog/?p=853</a><br>
<br>
With this you can Embed a single SWF, or use the LinkageID set in
Flash to specifically target a Symbol.<br>
<br>
Then you can instantiate these symbols at runtime - you may need to
cast them though:<br>
<br>
mySymbolInstance = new SymbolInstance() as MovieClip;<br>
<br>
You can embed a MovieClip at compile time, so I would guess you
could then use this as a MovieMaterial.<br>
<br>
Not sure about loading stuff at runtime and using it.<br>
<br>
HTH<br>
<br>
Glen<br>
</font></font><br>
victoria powers wrote:
<blockquote
cite="mid:69384a9d0803190739j6d873054vb68271229b52f107@mail.gmail.com"
type="cite">How would I go about using MovieAssetMaterial with Flex?
I understand how this works using Flash because you have actual
library assets with linkage identifiers, but with Flex you dont.
<pre wrap="">
<hr size="4" width="90%">
_______________________________________________
osflash mailing list
<a class="moz-txt-link-abbreviated" href="mailto:osflash@osflash.org">osflash@osflash.org</a>
<a class="moz-txt-link-freetext" href="http://osflash.org/mailman/listinfo/osflash_osflash.org">http://osflash.org/mailman/listinfo/osflash_osflash.org</a>
</pre>
</blockquote>
<br>
<div class="moz-signature">-- <br>
<p style="font-family: Tahoma,Arial,sans; font-size: small;">Glen Pike<br>
01736 759321<br>
<a href="http://www.glenpike.co.uk">www.glenpike.co.uk</a></p>
</div>
</body>
</html>