[Papervision3D] Model Viewer updates
ricardo cabello ! mr.doob
info at mrdoob.com
Sun Dec 31 08:10:12 EST 2006
what about a macos version? :P
John Grden wrote:
> I updated a few things before bed tonight:
>
> http://www.rockonFlash.com/demos/pv3d/modelViewer/PV3DModelViewer.zip
>
> 1. scrollRect now works great ;) image is maintained inside the main
> stage area
> 2. fixed bug with putting new mesh into the scene. The sliders
> weren't being reset to the default values, even though they values
> were correctly applied to the model
> 3. took out the auto rotation I was doing when a model was first
> rendered. I had it tilting slightly down and to the right. Now it
> just loads without that happening.
>
> I also pushed in all of the lastest haxe/neko files into the zip. I
> noticed that the file size was different, and I'm hoping maybe that'll
> clear up the errors you guys were getting.
>
> Let me know,
>
> john
>
> On 12/30/06, *John Grden* <neoriley at gmail.com
> <mailto:neoriley at gmail.com>> wrote:
>
> we talked about putting in grids for scaling to units etc in the
> ModelPreviewer - my question is, can I just do it like 3D studio
> max and maya do it with a single plane on the floor representing z?
>
> I realize that the other panes (top, left, front etc) would have a
> single facing grid, but the perspective/user usually just has the
> one.
>
> Thoughts?
>
>
> On 12/30/06, *jakelewis* < jakelewis at blueyonder.co.uk
> <mailto:jakelewis at blueyonder.co.uk>> wrote:
>
> The PDF 3D has been available since Acrobat Reader 8. I
> haven't come across any sites that actually use it, other than
> sites like Kaon below who are trying to sell their services to
> create content. The publisher tool costs $1000 I think. I'm
> not sure that there is much in the way of scripting interaction.
>
> Jake
>
> -----Original Message-----
> *From:* Papervision3D-bounces at osflash.org
> <mailto:Papervision3D-bounces at osflash.org>
> [mailto:Papervision3D-bounces at osflash.org
> <mailto:Papervision3D-bounces at osflash.org>]*On Behalf Of
> *John Grden
> *Sent:* Saturday, December 30, 2006 10:41 PM
> *To:* Papervision3D at osflash.org
> <mailto:Papervision3D at osflash.org>
> *Subject:* Re: [Papervision3D] Model Viewer updates
>
> I don't have much time to respond to all right now, but I
> can say AWESOME suggestions!
>
> I had already put together an easy model viewer for
> deploying on the web - all you do is replace the mesh and
> png file, but I would like to put in an xml file so you
> can specifiy the files to load. That's about a 20 minute
> update I could pop out very easily.
>
> LOVE the pdf idea - how did they accomplish that?
>
> Code generation = cool idea, and I'd thought about it.
> With as3, it's alot different than as2, so there's some
> time spent there just getting the 2 version choices nailed
> down. One thought, I had also was the ability to generate
> an embed tag like YouTube so you could easily put it on
> your blog etc.
>
> On 12/30/06, *peperg-google* <peperg at gmail.com
> <mailto:peperg at gmail.com> > wrote:
>
> Hi,
>
> I have an ida:
> Your model previewer
> +
> Code generator - after you prepared model + material
> preview, maybe choose
> background etc. You can generate papervision3d as code
> to put the same
> object and material into scene (actually the whole
> scene code from some
> kind of template)
> +
> swf templates ith needed symbols and skins - buttons
> for zooming, rotating
> +
> mtasc/swfmill or flash to complile it (with generated as)
>
> =
>
> html+swf+ase(collada)+jpg files
>
> Simple, fast to use model viewer to publish on the
> web. (Free?)
> Concurention for PDF 3D.
> You can put your 3d model (product?) on the web just
> like this!
>
> http://www.kaon.com/Kaon3DPDF.pdf
> <http://www.kaon.com/Kaon3DPDF.pdf> <- that's what I mean
>
>
> Other solution:
> Your model previewer
> +
> xml configuration file (created from previewer)
> +
> simpler/lightweight previewer (skinnable or sth) which
> loads models and
> materials as specified in xml file
> +
> ase/collada,jpg files
>
> =
>
> same as above
>
>
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>
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> [ JPG ]
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