[Papervision3D] Model Viewer updates

ricardo cabello ! mr.doob info at mrdoob.com
Sun Dec 31 08:10:12 EST 2006


what about a macos version? :P

John Grden wrote:
> I updated a few things before bed tonight:
>
> http://www.rockonFlash.com/demos/pv3d/modelViewer/PV3DModelViewer.zip
>
> 1.  scrollRect now works great ;)  image is maintained inside the main 
> stage area
> 2.  fixed bug with putting new mesh into the scene.  The sliders 
> weren't being reset to the default values, even though they values 
> were correctly applied to the model
> 3.  took out the auto rotation I was doing when a model was first 
> rendered.  I had it tilting slightly down and to the right.  Now it 
> just loads without that happening.
>
> I also pushed in all of the lastest haxe/neko files into the zip. I 
> noticed that the file size was different, and I'm hoping maybe that'll 
> clear up the errors you guys were getting.
>
> Let me know,
>
> john
>
> On 12/30/06, *John Grden* <neoriley at gmail.com 
> <mailto:neoriley at gmail.com>> wrote:
>
>     we talked about putting in grids for scaling to units etc in the
>     ModelPreviewer - my question is, can I just do it like 3D studio
>     max and maya do it with a single plane on the floor representing z?
>
>     I realize that the other panes (top, left, front etc) would have a
>     single facing grid, but the perspective/user usually just has the
>     one.
>
>     Thoughts?
>
>
>     On 12/30/06, *jakelewis* < jakelewis at blueyonder.co.uk
>     <mailto:jakelewis at blueyonder.co.uk>> wrote:
>
>         The PDF 3D has been available since Acrobat Reader 8.  I
>         haven't come across any sites that actually use it, other than
>         sites like Kaon below who are trying to sell their services to
>         create content.  The publisher tool costs $1000 I think. I'm
>         not sure that there is much in the way of scripting interaction.
>          
>         Jake
>
>             -----Original Message-----
>             *From:* Papervision3D-bounces at osflash.org
>             <mailto:Papervision3D-bounces at osflash.org>
>             [mailto:Papervision3D-bounces at osflash.org
>             <mailto:Papervision3D-bounces at osflash.org>]*On Behalf Of
>             *John Grden
>             *Sent:* Saturday, December 30, 2006 10:41 PM
>             *To:* Papervision3D at osflash.org
>             <mailto:Papervision3D at osflash.org>
>             *Subject:* Re: [Papervision3D] Model Viewer updates
>
>             I don't have much time to respond to all right now, but I
>             can say AWESOME suggestions!
>
>             I had already put together an easy model viewer for
>             deploying on the web - all you do is replace the mesh and
>             png file, but I would like to put in an xml file so you
>             can specifiy the files to load.  That's about a 20 minute
>             update I could pop out very easily.
>
>             LOVE the pdf idea - how did they accomplish that? 
>
>             Code generation = cool idea, and I'd thought about it. 
>             With as3, it's alot different than as2, so there's some
>             time spent there just getting the 2 version choices nailed
>             down.  One thought, I had also was the ability to generate
>             an embed tag like YouTube so you could easily put it on
>             your blog etc.
>
>             On 12/30/06, *peperg-google* <peperg at gmail.com
>             <mailto:peperg at gmail.com> > wrote:
>
>                 Hi,
>
>                 I have an ida:
>                 Your model previewer
>                 +
>                 Code generator - after you prepared model + material
>                 preview, maybe choose
>                 background etc. You can generate papervision3d as code
>                 to put the same
>                 object and material into scene (actually the whole
>                 scene code from some
>                 kind of template)
>                 +
>                 swf templates ith needed symbols and skins - buttons
>                 for zooming, rotating
>                 +
>                 mtasc/swfmill or flash to complile it (with generated as)
>
>                 =
>
>                 html+swf+ase(collada)+jpg files
>
>                 Simple, fast to use model viewer to publish on the
>                 web. (Free?)
>                 Concurention for PDF 3D.
>                 You can put your 3d model (product?) on the web just
>                 like this!
>
>                 http://www.kaon.com/Kaon3DPDF.pdf
>                 <http://www.kaon.com/Kaon3DPDF.pdf>  <- that's what I mean
>
>
>                 Other solution:
>                 Your model previewer
>                 +
>                 xml configuration file (created from previewer)
>                 +
>                 simpler/lightweight previewer (skinnable or sth) which
>                 loads models and
>                 materials as specified in xml file
>                 +
>                 ase/collada,jpg files
>
>                 =
>
>                 same as above
>
>
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>
>
>
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>
>
>
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