[Papervision3D] Z-ordering demo
jules.cedric
jules.cedric at laposte.net
Thu Apr 5 06:34:18 EDT 2007
Very huge work.
Aaaah I'm so sad : I got no time to work on this interesting
problems... refinement of the painter algorithm, clipping...
Maybe later...
Cedric.
> wow...very cool
>
> Alexander Zadorozhny wrote:
> > Hi all!
> >
> > I just has (half-)completed another demo on second topic
that is vital
> > for me in 3d-flash, correct z-ordering. While I'm not
completely
> > satisfied with obtained result, I'd like to hear your
opinion on it.
> > http://away.kiev.ua/flash/zorder/ZOrderDemo.html
> > Though I managed to render almost any scene without z-ordering
> > artifacts, rendering superposed meshes is now a serious
bottleneck, as
> > it requires splitting crossing faces. Fight is not
finished yet, but I
> > have a feeling I've overlooked something, and there's an
easier way ;)
> >
> > Alexander Zadorozhny
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
>
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