[Papervision3D] Hittest & Bounding Box
chad vavra
chadvavra at gmail.com
Wed Apr 11 15:49:17 EDT 2007
interesting that your request came today. I just asked 'in the comments'
for the source for the collisions to this
http://chribbe.wordpress.com/2007/03/07/infinite-level/
if someone could put a example of hit Tests/collisions I would also be
extremely grateful.
--chad
On 4/10/07, Peter Kapelyan <flashgames at comcast.net> wrote:
>
> Hi All,
>
> Is there any way to make a rectangular boundary for a hittest?
> Everything I try to resize a cube or plane, the hittest only works on the
> original size it seems.
> How can I make a rectangular bounding box? SHould I just stack a bunch of
> cubes like legos?
> Thank you
> -Peter
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://osflash.org/pipermail/papervision3d_osflash.org/attachments/20070411/a2e24922/attachment.htm
More information about the Papervision3D
mailing list