[Papervision3D] Linkage Id in Flex 2 environment

jlm jlm at justinfront.net
Wed Apr 11 17:05:52 EDT 2007


or even BitmapMaterial, pass it a bitmapdata of your sprite?


>On Wed, 11 Apr 2007 17:59:18 -0300 "Christian Parsons"
<chparsons at gmail.com> wrote.
>I had the same problem, but with AS2. I used MovieMaterial instead of
>MovieAssetMaterial.
>that way I could use a runtime created movieclip as a texture.
>
>On 4/11/07, Randy Howk <randy.howk at gmail.com> wrote:
>>
>> Sorry if this has been answered before, but I am working in the flex
>> builder
>> 2 environment and have created a sprite programatically using AS3's
>> drawing
>> api. I now want to map that sprite onto a plane in PPV3D and the
>> MovieAssetMaterial method requires a linkage id. How do I set a linkage
Id
>> of a programatically created sprite or mc?
>>
>>
>>
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>>
>
>
>
>-- 
>Christian Parsons
>www.chparsons.com.ar
>




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