[Papervision3D] textures vs. fill colors!

Anthony Tambrin copet80.mailinglist at gmail.com
Fri Apr 13 23:59:02 EDT 2007


Hmm... that's an interesting thinking. I"d very much like to do a benchmark
on it, but it will have to be next week, I wonder if anyone could've been
doing it. On a related matter, I was thinking of similar benchmark on using
a vector-drawn movie clip asset vs. bitmap asset as texture.

Cheers,
Anthony


On 4/14/07, RJ Owen <rj.owen at effectiveui.com> wrote:
>
>  I was talking with Pete earlier today, and he said he's found in the past
> that some textures render faster than actual fill colors.  He suggested
> using a texture made up of a 1 pixel square of the color I want to fill with
> rather than an actual fill.  Can anyone verify that and speculate as to why
> it would be true?  I can't imagine it'd be faster to load and shape a jpg to
> fit a face than just fill it with the drawing api commands...
>
> Thanks!
>
> RJ
> --
>    <http://www.effectiveui.com>   RJ Owen
> Senior Developer
>  rj.owen at effectiveui.com
> 303.204.2779
>
>
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>


-- 
--
Anthony Tambrin
Blog: http://www.anthonytambrin.com/
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