[Papervision3D] BMW pursuit

Ralph Hauwert r.hauwert at gmail.com
Wed Apr 18 17:23:18 EDT 2007


I see glitches. I'm failrly sure it's doing linear texture mapping...I
think....

On 4/18/07, Olaf Renken <renkster at gmail.com> wrote:
>
> i dont know if its exactly the same. mario-kart is 'simple' a
> background-map which is duplicated several times and masked to
> horizontal slices. the higher a slice (_y) the thinner (_height) he
> is.
> on top is the thinest mask with the most down-scaled background-image,
> on the bottom is the thickest mask with the most up-scaled
> background-image. so if you have 2 parallel vertical lines on the
> unprcessed background-image they get a perspective scaling after
> processing...
>
>
>
> 2007/4/18, ricardo cabello ~ mr.doob <info at mrdoob.com>:
> > It's not mode7 or do you mean that it is mode7? it looks like mode7 to
> me.
> >
> > :?
> >
> > --
> > Ricardo Cabello ~ Mr.doob
> > Designer + Developer
> >
> > Web: http://mrdoob.com
> > RSS feed: http://mrdoob.com/rss.php
> > MSN: info at mrdoob.com
> >
> >
> >
> > Ralph Hauwert wrote:
> > > It's not mode7, the displacementmapfilter would look different all
> > > together.
> > >
> > > On 4/18/07, *Ralph Hauwert* <r.hauwert at gmail.com
> > > <mailto:r.hauwert at gmail.com>> wrote:
> > >
> > >     It's very, very nice. But it's not pv3d. It seems to be a custom
> > >     engine.
> > >
> > >     On 4/18/07, *Patrick Matte | BLITZ* < PMatte at blitzagency.com
> > >     <mailto:PMatte at blitzagency.com>> wrote:
> > >
> > >         Was this already posted on the list? Is it papervision?
> > >
> > >
> > >
> > >         http://www.pursuitacrosseurope.com/pace/
> > >
> > >
> > >
> > >
> > >         _______________________________________________
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> > >
> > >
> > >
> > >
> > >     --
> > >     Ralph Hauwert
> > >
> > >
> > >
> > >
> > > --
> > > Ralph Hauwert
> > >
> ------------------------------------------------------------------------
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-- 
Ralph Hauwert
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