[Papervision3D] lookAt minus roll

Carlos Ulloa c4rl054321 at gmail.com
Wed Aug 15 02:52:33 PDT 2007


Hi Nate,

lookAt has already a second optional argument called upAxis that you can use
to specify yours.

Hope it helps,

C4RL05
// carlosulloa.com
// papervision3d.org


On 15/08/07, Nathaniel Warner <warner.nathaniel at gmail.com> wrote:
>
> I need a lookAt function for a freeCamera3D object that won't cause
> the camera to roll.  Basically I need the camera to be able to orbit
> upside down if a user chooses to (eliminate any "upAxis").  I started
> hacking DisplayObject3D.as but thought I should check to see if a more
> elegant solution might already be available.  Suggestions?
>
> Thanks in advance for any assistance, Nate
>
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