[Papervision3D] just tested MaterialRestructor branch for REV 216
say.nono at gmail.com
Thu Aug 23 10:55:20 PDT 2007
Yes. i had the same problem with the InteractiveScene. It suddenly dropped
from 22 to 12 fps.
So i made everything again the classical way with adding
MouseEvent-Listeners to the containers of the DisplayObjects.
Now i am back at 22fps. I was wondering why this happens (i didn't go
through the source of the interactive material though).
On 23/08/07, Iman Khabazian <imankh at gmail.com> wrote:
> Hello People,
> I just compiled my app from MaterialRestructor branch for REV 216. No
> Errors (woo hoo)!
> Compared to rev 205 the InteractiveBitmap material (rev 216-
> MaterialRestructor branch) looks a lot darker (more of an observation than
> an issue).
> I also went from 12 fps (rev 205) to 5fps (rev 216- MaterialRestructor
> Papervision3D mailing list
> Papervision3D at osflash.org
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