[Papervision3D] how to target properties of InteractiveScene3DEvent

lijko at lijko.org lijko at lijko.org
Tue Dec 4 13:51:57 PST 2007


and so???

nobody for help me, even a little bit;-)

lijko at lijko.org a écrit :
> Hello,
>
> I'm trying to understand how to use interactivity....
>
> So, i create i plane with some InteractiveBitmapAssetMaterial childed
>
> No problem for get rollOver with interactiveSceneManager and listener, i 
> got the event.
>
> but in my listener :
>
> function handleOver(e:InteractiveScene3DEvent):void {
>     trace(e.sprite.name);   
> }
>
> I don't understand the properties of InteractiveScene3DEvent. In 
> documentation, i see 4 publics properties :
>
> displayObject3D
> face3d     
> interactiveContainerData
> sprite
>
> so, at this time, i begin  to be lost;-)  how to access  to properties 
> (alpha, rotation, etc) of my bitmap (or for a movieClipAsset, etc) or to 
> his container????
>
> which one of this properties is the container of my asset??? 
> displayObject, face3d, interactiveContainerData or sprite ?
>
>
>
> thanks a  lot
>
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>   



More information about the Papervision3D mailing list