[Papervision3D] STOP SENDING ME THESE BLOODY EMAILS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

Tom Richardson kwarismian at gmail.com
Wed Dec 26 07:00:41 PST 2007


I think you forgot a few exclamation points.

On Dec 23, 2007 4:54 AM, Trevor Burton <worldofpaper at googlemail.com> wrote:
> Exactly, you signed up to the list, if you don't want to receive mails from
> the list then stop behaving like a child and unsubscribe.
>
> T
>
>
>
>
>
> On Dec 23, 2007 5:20 AM, John Grden <neoriley at gmail.com> wrote:
> > did you not subscribe to the papervision3d list?
> >
> >
> >
> >
> >
> > On Dec 22, 2007 11:09 PM, John Smith <jonsimit at yahoo.co.uk> wrote:
> >
> > >
> > > STOP SENDING ME THESE BLOODY
> EMAILS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
> > > speedok <speedok at gmail.com> wrote:
> > >
> > > Hi Andy,
> > >
> > > Guess that was me who asked you how it works:)
> > >
> > > Had some spare time and made a basic example:
> > > http://www.flashbookmarks.com/demos/linetest/index.html
> > > http://www.flashbookmarks.com/demos/linetest/index.html
> > >
> > > Source:
> > > http://www.flashbookmarks.com/demos/linetest/srcview/index.html
> > > http://www.flashbookmarks.com/demos/linetest/srcview/
> > >
> > > Hope this helps.
> > >
> > >
> > >
> > > Andy Zupko wrote:
> > > >
> > > > Line3d was rebuilt for 2.0 - so you dont' need to try to make the 1.5
> work
> > > > with it. Take a look in core.geom.Lines3D as it has changed a bit.
> > > >
> > > > Sorry if you wrote me before (i know someone did) and i didn't get
> back to
> > > > you yet - things have been crazy lately.
> > > >
> > > >>
> > > >> Hello all,
> > > >>
> > > >> I'm not the greatest coder but I have managed to do some things with
> Pv3D
> > > >> and Andy Zupko's Line3D class in v1.5, however I am having so much
> > > >> trouble
> > > >> getting anything to work in v2.0 and I really don't understand how
> the
> > > >> new
> > > >> Line implementation works! If anyone could shed some light on this I
> > > >> would
> > > >> really appreciate it!
> > > >>
> > > >> Btw: To make things worse (or more complicated for myself anyway) I
> am
> > > >> now
> > > >> working in Flex beta 3 instead of the Flash IDE!
> > > >>
> > > >> Here is the source that is giving me no output:
> > > >>
> > > >> public function init():void
> > > >> {
> > > >> //set up stage ---
> > > >> stage.quality = StageQuality.LOW;
> > > >> stage.align = StageAlign.TOP_LEFT;
> > > >> stage.scaleMode = StageScaleMode.NO_SCALE;
> > > >>
> > > >> //set up viewport, add to stage
> > > >> viewport = new Viewport3D(0,0,true);
> > > >> viewport.opaqueBackground = 0;
> > > >> addChild(viewport)
> > > >>
> > > >> //set up renderer
> > > >> renderer = new BasicRenderEngine();
> > > >>
> > > >> //set up camera
> > > >> camera = new Camera3D();
> > > >> camera.z = -2000;
> > > >>
> > > >> //set up light
> > > >> //light = new PointLight3D(true);
> > > >>
> > > >> //set up scene
> > > >> myScene = new Scene3D();
> > > >>
> > > >> //listen to enter frame
> > > >> addEventListener(Event.ENTER_FRAME, onEnterFrame);
> > > >>
> > > >> buildLine();
> > > >>
> > > >> }
> > > >>
> > > >> public function buildLine():void
> > > >> {
> > > >> //set up lines array
> > > >> apoint = new Vertex3D(0,0,0);
> > > >> bpoint = new Vertex3D(100,100,0);
> > > >>
> > > >> nabContainer = new DisplayObject3D();
> > > >> //create line material
> > > >> nabLineMaterial = new LineMaterial(0xFFFFFF, 100);
> > > >>
> > > >> //create line
> > > >> nabLines = new Lines3D(nabLineMaterial)
> > > >> nabLine = new Line3D(nabLines, nabLineMaterial, 8, apoint, bpoint);
> > > >>
> > > >> //set up line container add line and add to scene
> > > >> nabContainer.addChild(nabLines);
> > > >> myScene.addChild(nabContainer);
> > > >> //scene.addChild(lineContainer);
> > > >>
> > > >> }
> > > >>
> > > >> private function onEnterFrame(e:Event):void
> > > >> {
> > > >> //do something like rotate
> > > >> //camera.lookAt(nabContainer);
> > > >> nabContainer.yaw(2);
> > > >> //render scene
> > > >> renderer.renderScene(myScene, camera, viewport);
> > > >> }
> > > >>
> > > >>
> > > >>
> > > >>
> > > >> --
> > > >> View this message in context:
> > > >>
> http://www.nabble.com/Lines3D%2C-LineMaterial%2C-and-the-new-system.-tp14339844p14339844.html
> > > >> Sent from the Papervision3D mailing list archive at Nabble.com .
> > > >>
> > > >>
> > > >> _______________________________________________
> > > >> Papervision3D mailing list
> > > >> Papervision3D at osflash.org
> > > >> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > >>
> > > >
> > > >
> > > > _______________________________________________
> > > > Papervision3D mailing list
> > > > Papervision3D at osflash.org
> > > > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > >
> > > >
> > >
> > > --
> > > View this message in context:
> http://www.nabble.com/Lines3D%2C-LineMaterial%2C-and-the-new-system.-tp14339844p14350264.html
> > > Sent from the Papervision3D mailing list archive at Nabble.com.
> > >
> > >
> > > _______________________________________________
> > > Papervision3D mailing list
> > > Papervision3D at osflash.org
> > > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > >
> > >
> > >
> > >
> > > ________________________________
> Sent from Yahoo! - a smarter inbox.
> > > _______________________________________________
> > > Papervision3D mailing list
> > > Papervision3D at osflash.org
> > > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > >
> > >
> >
> >
> >
> > --
> > [  JPG  ]
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
>
>
>
> --
> Trevor Burton
> http://www.paperworld3d.com
> _______________________________________________
> Papervision3D mailing list
> Papervision3D at osflash.org
> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>
>



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