[Papervision3D] PaperQuake 2 - load Q2 levels!
ricardo cabello ~ mr.doob
info at mrdoob.com
Wed Feb 7 09:46:51 EST 2007
Oh, btw, I did some tests with this, and it was (much more) faster
shading the face (being a movieclip/sprite) than shading the material
for each face.
Ricardo Cabello ~ Mr.doob
Designer + Developer
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Tim Knip wrote:
> Textures are now working (sort of): http://suite75.net/lab/quake2/
> Carlos: 'loose faces' :.
> say a face has a simple color-material assigned, is it then possible
> to 'shade' the face, or must the face be assigned a material of its
> own to accomplish lighting effects?
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