[Papervision3D] Fwd: UDP with Red5
worldofpaper at googlemail.com
Mon Feb 12 03:30:19 EST 2007
with respect to this and an earlier response in this thread about paperworld
needing to be an .exe/.app - is this still the case - cause if we're out of
the browser we can retain keyboard input while in fullscreen, can't we?
Would be a shame to not be able to run the full game in the browser but hey,
that would be having cake and eating it.
On 2/12/07, Paper World <worldofpaper at googlemail.com> wrote:
> We love Tim! You're a star... we done.
> There'll have to be a planet in paperworld with your face on it.
> On 2/12/07, Tim Knip < tim.knip at gmail.com> wrote:
> > var s = new neko.net.Socket ();
> > should be:
> > var s = neko.Lib.load("std","socket_new",1)(true);
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
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