[Papervision3D] PaperWorld news
neoriley at gmail.com
Thu Feb 15 17:09:43 EST 2007
Not yet, when we get near that point, we'll definitely let everyone know ;)
On 2/15/07, Evan Metheny <evanpmeth at gmail.com> wrote:
> Very nice cant wait to see the results of all the hard work.
> Is there an svn server for paperworld or a place we can view the source?
> On 2/15/07, John Grden <neoriley at gmail.com> wrote:
> > Everyone needs to take a moment and thank Trevor for making the server
> > happen - this is out of his own pocket that he's secured us a server for
> > Paperworld to take life!!
> > I'm VERY excited to let you all know that the server is up and running
> > with Red5 and I've been able to connect to it with the StarWars Multiplayer
> > demo no problem.
> > Trevor's been able to spend quite a bit of time putting in his framework
> > into AS3 for paperworld and taking some of the classes I'd worked on and put
> > them together for us to start developing the sdk. He's also on the verge of
> > making shooting possible with lasers and collision detection (Hurry up
> > already!! I gotta shoot something. All these tie fighters just thinking
> > they can get away with flyin in my airspace. Someone gots'ta die.)
> > Carlos is working on the 2D radar system right now and that's really
> > close to being implemented.
> > Anyway, it's coming together! We're working hard to create a system of
> > development so people can add star systems, custom HUD's, ships, you name
> > it.
> > We have along way to go, but has that ever stopped us before?
> > also, we secured Paperworld3D.com for the url (which hasn't propagated
> > the planet yet) and we'll be putting up a splash page with logo/links and
> > wiki information.
> > --
> > [ JPG ]
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[ JPG ]
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