[Papervision3D] Z Sorting Issues
Evan Metheny
evanpmeth at gmail.com
Fri Feb 16 18:13:46 EST 2007
Thats what i thought it was, Sweat!
-EvanPMeth
On 2/16/07, Carlos Ulloa <c4rl054321 at gmail.com> wrote:
>
> Very very nice.
>
> The solution is to group all the objects into one in the 3D package you
> are using.
>
> You can also create a root object and addCollada to it.
>
> var rootObj:DisplayObject3D = new DisplayObject3D( "root" );
> rootObj.addCollada( ... );
>
> Please let me know if it works,
>
> C4RL05
> // noventaynueve.com
> // papervision3d.org
>
>
> On 16/02/07, Paul Spitzer <paul at fluid.com> wrote:
> >
> > There seem to be some per object z sorting issues. Check out...
> >
> > http://actionscriptarchitect.com/pv3d/ColladaMain.html - be patient it's
> > big
> >
> > mouse click and drag - look
> > e - walk forward
> > d - walk backward
> > s - strafe left
> > f - strafe right
> >
> > You'll notice that as you walk into the second room there is a box that
> > pops up as you approach the back wall. Is this a known issue? Something
> > that's being worked on? If not I'll take a look and see if I can fix the
> > problem.
> >
> > thanks,
> >
> > Paul
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
>
>
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>
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