[Papervision3D] Wanted : Low poly model + it's highpolynormalmap.
Patrick Pietens
patrick at flashaddict.nl
Fri Feb 16 20:06:06 EST 2007
Yes, I meant 3D Studio Max! I believe .3ds is the default Max file format.
Blender, suzanne normal map thingy? I have no idea what you are talking
about! :-)
Anyway, I will make sure he will add you to MSN! First thing tomorrow
morning!
I'm going to bed now!
-----Original Message-----
From: Papervision3D-bounces at osflash.org
[mailto:Papervision3D-bounces at osflash.org] On Behalf Of Ralph Hauwert
Sent: zaterdag 17 februari 2007 1:41
To: Papervision3D at osflash.org
Subject: Re: [Papervision3D] Wanted : Low poly model + it's
highpolynormalmap.
Hi Patrick,
That's cool, of course. Thanks for the connection at least.
3DS ? What's that ? 3D Studio Max ? Huh ? ;-)
I think I'll try to get blender to run and do the suzanne normal map
thingy in there. I'm absolutely not sure if my idea will work, but it
might.
Ralph.
On 2/17/07, Patrick Pietens <patrick at flashaddict.nl> wrote:
> Hi Ralph!
>
> I will ask him tomorrow. Maybe it is better if you can talk to him
directly.
> If it is ok with you I will give him your messenger account. Let me know.
>
> BTW.
> I saw he added a 3DS file to the archive. Isn't it possible to get some
more
> information out of that file. Or am I talking gibberish right now? I never
> touched 3D Studio Max or anything like that.
>
> Cheers
>
>
> -----Original Message-----
> From: Papervision3D-bounces at osflash.org
> [mailto:Papervision3D-bounces at osflash.org] On Behalf Of Ralph Hauwert
> Sent: zaterdag 17 februari 2007 1:12
> To: Papervision3D at osflash.org
> Subject: Re: [Papervision3D] Wanted : Low poly model + it's high
> polynormalmap.
>
> Hi Patrick,
>
> Awesome, thanks! The model looks very nice, bit on the heavy side, but
> that should be ok, it's for testing only. More of an issue for me is
> that the ASE file's uv map doesn't really seem to be there or work
> properly. I've tried this with ricardo too; any chance that this uvmap
> is tiled over the surface ? Turns out we are having a problem with
> that...
>
> Ralph.
>
> On 2/17/07, Patrick Pietens <patrick at flashaddict.nl> wrote:
> >
> >
> >
> >
> > Ralph,
> >
> >
> >
> > I hope this will do!
> >
> > I got this from a friend of mine who is a 3D modeller. I haven't checked
> the
> > files myself but he told me the package includes a low poly model, a
high
> > poly normal map and a texture.
> >
> >
> >
> > Please let me know if you need anything else. This guy is really
> > enthusiastic about the project and he loved to let us use some of his
> > models.
> >
> >
> >
> > Cheers!
> >
> >
> >
> > ________________________________
> >
> >
> > From: Papervision3D-bounces at osflash.org
> > [mailto:Papervision3D-bounces at osflash.org] On Behalf Of
> > John Grden
> > Sent: vrijdag 16 februari 2007 14:59
> > To: Papervision3D at osflash.org
> > Subject: Re: [Papervision3D] Wanted : Low poly model + it's high poly
> > normalmap.
> >
> >
> >
> >
> > yes, up to 500k
> >
> >
> > On 2/16/07, Patrick Pietens <patrick at flashaddict.nl> wrote:
> >
> > Working on it! Is it possible to send attachments using the mailinglist?
> >
> > -----Original Message-----
> > From: Papervision3D-bounces at osflash.org
> > [mailto: Papervision3D-bounces at osflash.org] On Behalf Of
> > Ralph Hauwert
> > Sent: vrijdag 16 februari 2007 14:00
> > To: Papervision3D at osflash.org
> > Subject: [Papervision3D] Wanted : Low poly model + it's high poly
normal
> > map.
> >
> > Hi guys,
> >
> > I hope by now you've al seen the preview of the revision of pv3d we
> > are working on. Currently the models and textures in there are kind of
> > mashed together, so they don't really represent what quality could be
> > achieved.
> > I would like to do some testing with normal mapping, but I'm no
> > modeller, and currently also have no modelling whatsoever. If anyone
> > has anything on the shelf, willing to share for the benefit of PV3D
> > that'd be really great. I'm looking for something like a 1000 poly
> > model, with a normal map extracted from it's high poly variant....and
> > a texture in the same size...
> > Any help would be greatly appreciated.
> >
> > Regards,
> > Ralph Hauwert
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
> >
> >
> >
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
> >
> >
> > --
> > [ JPG ]
> > _______________________________________________
> > Papervision3D mailing list
> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
> >
> >
>
>
> --
> Ralph Hauwert
> FlashCoder
>
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>
>
>
>
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>
--
Ralph Hauwert
FlashCoder
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