[Papervision3D] Borderline polygon count
r.hauwert at gmail.com
Tue Feb 27 02:48:24 EST 2007
This depends entirely on the kind of implementation you'll use it for,
but I'd say that with 307 poly's and a reasonably sized texture you
should be ok.
On 2/27/07, Anthony Tambrin <copet80 at gmail.com> wrote:
> Hi everyone,
> I have a textured, low-poly model of a house interior, with a total of 307
> polygon count. I haven't yet tried exporting it to collada, basically I just
> want to make it work with pv3d on graceful frame rate. Do you think this
> will run okay in general?
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