[Papervision3D] Papervision3D @ FlashForward keynote
John Grden
neoriley at gmail.com
Tue Jan 9 15:25:03 EST 2007
Yeah I was just telling Carlos about some of the features I wanted to put on
the wiki about stargates, "systems", universe map and creating your "system"
with an editor i'm making that exports XML and defines your "system" etc.
this is gonna rock ;)
I had hoped to have a little time to do a Red5 demo with 2 systems and have
people fly xwing's and tie's around just to get a feel for what might be
possible.
On 1/9/07, andré gustavo cardozo <walkandre at gmail.com> wrote:
>
> Eve is awesome, we could split some teams to work with UI, 3d
> environment e back-end server. You got to see the universe map inside
> eve is huge.
>
>
>
> On 1/9/07, John Grden <neoriley at gmail.com> wrote:
> > wow, yeah that ooks really nice!
> >
> > I think once you guys see this demo I did, it'll really get the
> imaginations
> > going of the possibilities
> >
> >
> > On 1/9/07, andré gustavo cardozo <walkandre at gmail.com> wrote:
> > > can´t wait to see that, Have you seen eve?? www.eve-online.com it´s a
> > > mmrpg in space, very addicted, I started to play two weeks ago. Might
> > > be a good start point i ideas and gameplay for paperword.
> > >
> > >
> > > []´s
> > >
> > > On 1/9/07, John Grden <neoriley at gmail.com> wrote:
> > > > I have to blog it, I was waiting for the to do the keynote before
> > posting on
> > > > the blog ;)
> > > >
> > > > It's an intense example of the difference between as2 and as3 speed.
> > Grant
> > > > had called me last week and wondered if I could put together
> something
> > in
> > > > PV3D that showed the differences in speeds for rendering 3D. So, I
> gave
> > him
> > > > a single xwing in an as2 container and it gets about 2-8fps (very
> > choppy).
> > > > Then, in the as3 version, I have a PV3D rendered starfield,
> deathstar,
> > > > endor, 7 ties and 7 xwings using a target camera to follow the
> ships as
> > > > they fly around. You can click on a ship to change targets and
> it'll
> > follow
> > > > that one ;)
> > > >
> > > > the amazing thing is that I can play this fullscreen, and it's
> > performance
> > > > is still pretty dang solid - more on that when I blog it ;)
> > > >
> > > > it turned out pretty incredible - I think we have a GREAT sample of
> how
> > well
> > > > our Paperworld game could look/feel/perform
> > > >
> > > >
> > > > On 1/9/07, andré gustavo cardozo < walkandre at gmail.com> wrote:
> > > > > Hey John where´s this demo???
> > > > >
> > > > > On 1/9/07, Carlos Ulloa <c4rl054321 at gmail.com> wrote:
> > > > > > Adobe showcased two Papervision3D demos at MacWorld FlashForward
> > keynote
> > > > > > yesterday.
> > > > > >
> > > > > > Mike Downey presented the panorama and Grant Skinner showed an
> > > > unreleased
> > > > > > demo by our own John Grden.
> > > > > >
> > > > > >
> > > >
> > http://weblogs.macromedia.com/md/archives/2007/01/flash_player_9.cfm
> > > > > > http://aralbalkan.com/830
> > > > > >
> > > > > > Isn't that cool?
> > > > > >
> > > > > > C4RL05
> > > > > > // noventaynueve.com
> > > > > > // papervision3d.org
> > > > > >
> > > > > > _______________________________________________
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> > > > > >
> > > >
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > >
> > > > > >
> > > > > >
> > > > >
> > > > >
> > > > > --
> > > > > André G. Cardozo
> > > > >
> > > > > _______________________________________________
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> > > > >
> > > >
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > [ JPG ]
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> > > >
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > >
> > > >
> > > >
> > >
> > >
> > > --
> > > André G. Cardozo
> > >
> > > _______________________________________________
> > > Papervision3D mailing list
> > > Papervision3D at osflash.org
> > >
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > >
> >
> >
> >
> > --
> > [ JPG ]
> > _______________________________________________
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> >
> >
> >
>
>
> --
> André G. Cardozo
>
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>
--
[ JPG ]
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