[Papervision3D] FLV as texture
Carlos Ulloa
c4rl054321 at gmail.com
Fri Jan 12 10:36:19 EST 2007
Look forward to see that. If flv decoding is too slow, you can try to put
separate jpgs in keyframes. Or maybe decode the flvs into BitmapDatas. Or at
least try to decode only the flvs that are visible.
C4RL05
// noventaynueve.com
// papervision3d.org
On 12/01/07, ricardo cabello ~ mr.doob <info at mrdoob.com> wrote:
>
> Hello there,
>
> When I was doing the panorama I was trying to have .FLV as textures but
> for some reason I wasn't able to do it. What would be the snippet for
> loading a .FLV (maybe externally, or directly from the library...) and
> apply it to a plane?
>
> I did the long part (which is generating the textures/FLV, I just need
> that code and we'll be able to see where can flash go on this matter.
>
> Thanks in advance!
>
> --
> Ricardo Cabello ~ Mr.doob
> Designer + Developer
>
> Web: http://mrdoob.com
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>
>
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