[Papervision3D] Strange behaviour when building withflashdevelop
Richard Leggett
rleggett at gmail.com
Thu Jan 18 17:40:39 EST 2007
Ok I have some theories here, I think they could be the cause.
1. The distortion of the mesh. This is due to the camera focus value and
position, try altering those to get less of a pronounced perspective
deformation.
2. The distortion of the texture: This I believe is exaggerated by the
above, but the underlying cause is probably a lack of polys to draw on. If
you try upping the number of triangles in your mesh it should resolve itself
(in combination with point 1).
Hope that works, if not there's no doubt someone will have the solution on
here ;)
Rich
_____
From: Papervision3D-bounces at osflash.org
[mailto:Papervision3D-bounces at osflash.org] On Behalf Of Pelle Christensen
Sent: 18 January 2007 22:12
To: Papervision3D at osflash.org
Subject: Re: [Papervision3D] Strange behaviour when building
withflashdevelop
It seems to be the problem somehow .. haven't figured it out yet, but when I
tried putting it on the net, it started working.
well ok ... it is at least showing my model ... BUT ... then comes another
challenge. For some reason the model is distorted.
When rendered in 3dmax, the texture and the model renders normally, but the
texture seems distorted in the perspective view, and when imported
the model starts distorting itself. Have a look
http://www.gamecraft.dk/as3/test.htm
The files involved
http://www.gamecraft.dk/as3/chess.rar
I guess the majority of chessplayers will find it a bit irritating to play
on a board, that tries to deform itself into a star destroyer ;)
/Pelle
On 1/18/07, John Grden <neoriley at gmail.com> wrote:
1 thing to check is permissions for that SWF to run on your computer
(rightclick>settings>advanced)
On 1/18/07, Pelle Christensen < <mailto:pelle.christensen at gmail.com>
pelle.christensen at gmail.com> wrote:
Hello
I've finally had time to do some stuff with half decent textures, and have
started exploring PV3D. But I have run into a an odd problem (to me at
least). When I build my projects in flashdevelop, the swf is working neatly
when I try it. But if it is moved from the project folder it will only show
a blank (standard blue) screen but none of the PV3D dependant stuff. I have
even tried to make an exact copy of the project folder, and tried to execute
the file from there, but with the same result.
Standard AS 3.0 projects using sprites and the common classes functions
normally.
My flashdevelop is set to use as 3.0, uses flashbuild with the flex build
option.
--
Med venlig hilsen / Best regards
Pelle Klit Christensen
Phone (+045) 26 88 11 89
www.gamecraft.dk
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--
Med venlig hilsen / Best regards
Pelle Klit Christensen
Phone (+045) 26 88 11 89
www.gamecraft.dk
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