[Papervision3D] Maya 8.5, Collada, & Pivoting issues - tips?
etx313 at gmail.com
Wed Jul 18 17:25:43 EDT 2007
Which export plugin are you using? I'm using the Feeling exporter and it
works really well. I believe the world 0,0,0 is the pivot point once you
load the dae in pv3d.
On 7/18/07, Aaron Buchanan <Aaron at lab-media.com> wrote:
> Hey all,
> I am having an issue with pivots when I load in a DAE file. It looks
> as though the issue may lie within the export process, and not the
> papervision itself, however I am looking for any recommendations from
> people that are using maya.
> When the collada loads, I see my group of faces all positioned
> relatively to each other correctly, save for a few stray elements
> that appear at 0,0,0 it my DisplayObject3D. In maya everything
> appears correctly, but in flash, there are a few pieces that do not
> get positioned correctly.
> Is this a common issue, or is something definitely wrong between maya
> and DAE? Any tips for what I can tell my 3D peeps?
> Papervision3D mailing list
> Papervision3D at osflash.org
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