[Papervision3D] x,y,z to screen x,y

pSK pete at 99lives.co.uk
Tue Jun 26 07:24:57 EDT 2007


doobey doo :)

Id spotted that projected dictionary, its clear how its used from  
that example.

Nice one.

On 26 Jun 2007, at 11:47, ricardo cabello ! mr.doob wrote:

> This is the code I used in the airplane demo:
>
> var s0 :Vertex2D = sun.projected[sun.geometry.faces[0].vertices[0]];
> if (s0) renderFlare(flare_mc, s0.x, s0.y);
>
> -- 
> Ricardo Cabello ~ Mr.doob
> Designer + Developer
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>
> On 6/26/07, pSK <pete at 99lives.co.uk> wrote:
>> Hi All,
>>
>> Does there exist any method to translate a given x,y,z to screen x,y
>> via a given camera?
>>
>> Thanks..
>>
>>
>>
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