[Papervision3D] A little OT but interesting...

Ryan Christensen [draw.logic] del at kartoon.net
Sat Jun 30 08:58:09 EDT 2007


Good stuff thanks for sending on. Always interested in pathfinding.

I have also been working on a start, graph and etc and it just so happens 
Polygonal Labs has some good stuff along these lines (node based though). 
Check the last example.

http://lab.polygonal.de/2007/06/13/data-structures-example-the-graph-class/

Combine that with Zeh's pv3d bezier pathing:

http://labs.zeh.com.br/blog/?p=104

And you'd have a pretty sweet dynamic pv3d pathfinding engine, scripted 
scene editor etc.

Brought it back into pv3d on topic at the end there :)

RYAN





RYAN CHRISTENSEN
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----- Original Message ----- 
From: "Paul Spitzer" <paul at fluid.com>
To: <Papervision3D at osflash.org>
Sent: Thursday, June 28, 2007 9:07 PM
Subject: [Papervision3D] A little OT but interesting...


> http://upload.wikimedia.org/wikipedia/en/d/d4/The_Wotch_My_Sister%2C_Myself_BSP_tree_usage.png
>
> At least I found it interesting. Hopefully others will too. :)
>
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