[Papervision3D] List
Carlos Ulloa
c4rl054321 at gmail.com
Mon Mar 26 12:12:08 EST 2007
Hi Randy,
Regardless of the Flickr response, your mails are being posted in the list.
The bug in DisplayObjectContainer3D has been fixed this morning. There has
been another revision on top of that to fix another bugs.
For the planes rotation, you can try to include the 3 planes inside a single
DisplayObject3D node, and then rotate that node. You should be able to
control that the rotation only happens in one axis.
Cheers,
C4RL05
// noventaynueve.com
// papervision3d.org
On 26/03/07, Randy Howk <randy.howk at gmail.com> wrote:
>
> Carlos,
>
> Sorry for bugging you at your email but I don't seem to be able to post to
> the list. All I get are notices from flikr. Here is my original post which I
> will put on the forum as well. If you could let me know what I am doing
> wrong as far as posting I would appreciate it. Thanks again for all of your
> great work!
>
> Randy
>
> (original post)
>
> I have been working on a simple plane based ui to get my feet wet both in
> papervision and in as3 and have been struggling a bit.
>
> First I was getting some errors this morning from the latest build with
> the DisplayObjectContainer3D.as in the core/proto folder so I made these
> changes to the file and at least got back to where I was.
>
>
> package org.papervision3d.core.proto
> {
> import org.papervision3d.Papervision3D;
> import org.papervision3d.objects.DisplayObject3D;
> import org.papervision3d.materials.MaterialsList;
> //<<<<<<< .mine
> import org.papervision3d.objects.Collada;
> //=======
> //>>>>>>> .r57
>
> (I just commented out the commented out parts)
>
> Second where I am at is not so good. I would like to get papervision
> doing something like xillo.rohodesign.com. Except I want the planes to
> complete at least a 90 degree rotation along either the x or y axis before
> starting another 90 degree rotation on another axis. In other words, just
> rotate up and down or side to side but never diagonally. The planes
> eventually would have links that would rotate the structure around to a
> certain plane but I just want to get the basics down as I can figure the
> rest out from there. I am sure this would be simple for you papervision
> masterminds but I am a struggling to get it and as3 and building the the
> damn thing in flex2 all at once. If someone could whip up a quick example or
> point me in the right direction I would gladly buy you beers next time you
> are in NYC.
>
> All I need is a nudge and I will be off to the races. What I really want
> to work on is getting penner easing working for both rotation and
> translation in papervision as3.
>
> Thanks for your help!
>
> Randy
>
>
>
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