[Papervision3D] Rotating around world axis
pokypin
dustin at curiousmedia.com
Tue Nov 13 12:57:59 PST 2007
Tim,
First, thanks so much for sticking with me on this. I feel like I'm just not
quite understanding, or something.
Ok, so I understand your graph. That is the rotation I would expect, and it
is the rotation I want. You say my sample is behaving normally? Could you
explain why pressing y -> z (rotate on Y, then Z) produces the exact same
result as y -> x (rotate on Y, then X)?
Why after a 90 degree Y rotation, is rotating on the X identical to rotating
on the Z?
Just for kicks I will post my code...
http://www.dustinbahr.com/pv/gimbalLock.as
Thanks again for your patience, this is the last big hurdle in a sweet
project I have been wanting to do for years now. Thanks so much to you and
your team for papervision.
D
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