[Papervision3D] PV3D with Maya tutorials?
Sascha
sbalkau at gmail.com
Mon Nov 26 02:32:16 PST 2007
Well I'm only using that simple example class like it is on the tutorial
link in my last email. And nope, I don't get any log messages with
DisplayObject3d in it. After I start the SWF I get the null ref exception
instantly.
I've attached my dae file exported from Maya if that helps in any way.
However there should be nothing exotic about it.
Sascha
> -----Original Message-----
> From: papervision3d-bounces at osflash.org [mailto:papervision3d-
> bounces at osflash.org] On Behalf Of Nuno Morgadinho
> Sent: Monday, November 26, 2007 19:25
> To: papervision3d at osflash.org
> Subject: Re: [Papervision3D] PV3D with Maya tutorials?
>
> Can you share some of the relevant code you're using?
>
> Any log messages that start with "DisplayObject3d:" ?
>
> --
> Nuno Morgadinho
> http://www.dreaminginflash.com
>
> On Nov 26, 2007 8:02 AM, Sascha <sbalkau at gmail.com> wrote:
> > Hi,
> >
> > I'm trying to get into PV3D but so far I only have found tutorials
> that use
> > models exported from 3DSMax. However I only have Maya so it would be
> helpful
> > to see how a Maya model is used.
> > I'm trying to follow the very basic tutorial at
> > http://rozengain.com/?postid=28 and when I use the readily
> downloadable
> > model from that page it works but if I create the exact same model in
> Maya
> > and try to use it I get:
> >
> > TypeError: Error #1009: Cannot access a property or method of a null
> object
> > reference.
> > at org.papervision3d.objects::Collada/buildObject()
> > at org.papervision3d.objects::Collada/parseGeometry()
> > at org.papervision3d.objects::Collada/parseNode()
> > at org.papervision3d.objects::Collada/parseScene()
> > at org.papervision3d.objects::Collada/buildCollada()
> > at org.papervision3d.objects::Collada()
> > at demo::Papervision3DTutorial/init3D()
> > at demo::Papervision3DTutorial()
> > at Main/init()
> >
> > I'm aware that I had to rename the shape name (Cone01) in the example
> code
> > to the one that is in my Maya exported dae file (pConeShape1).
> However that
> > alone seems not to suffice.
> >
> > Sascha
> >
> >
> >
> > _______________________________________________
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> > Papervision3D at osflash.org
> > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> >
>
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