[Papervision3D] (offtopic) NYC Workshop weekend
John Grden
neoriley at gmail.com
Thu Nov 29 11:23:14 PST 2007
I tell yah, I was really excited about after I tried it the first time.
Swift cost ($295 or something like that) alone makes it a no brainer. It
imports 3DS files, Illustrator files and allows you to export as
DAE/Collada. Not only does it do that, it also spits out an FLA an
Main.asfile for you so all you have to do is open the FLA in Flash and
compile.
You'll see it right off the bat. The latest version has some extra code to
allow you to rotate the model around that's included with that exported
FLA. very very cool.
The exported Collada file looks great so far. I imported a 3DS file of a
star fighter I'd purchased online, and it created a perfect DAE file from
it. I was ready to go in Flash in no time.
That AIR logo I created looked great in Swift3D's export. The final that I
used was from 3D studio max, but that's becuase I hadn't used swift enough
and I needed some control over the UVmapping. But importing the Illustrator
file I'd exported from Flash IDE worked just perfectly. It extruded it and
looked awesome.
So, my comments back to the swift guys has been heavily around
UVMapping/editing. They HAVE to come up with a great editor. It's simply
the other 50% of the equation for a good solution for the type of work we're
doing with 3D in Flash right now. Right now, they don't have much in the
way of editing textures on the models and as far as I know, they have no way
of editing UV's. The good news is, they're very cool guys and really
motivated, and have indicated they'll take our suggestions seriously.
*BTW - if you're going to be at the NYC class, we have 2 free copies to give
away of Swift3D and a 20% discount code for everyone in attendance. I've
also created a demo and carved out some time in the classroom to go over how
to use Swift3D with these new features.
*Hope that helps ;) I'm REALLY very hopeful about Swift3D. IF they get
UVMapping/editing dialed in, this will be THE tool for flashers hands down.
Not to mention the fact that these guys understand flashers, and Swift3D has
always been about Flash 3D - they're interface and workflow is very "flash"
centric. I think this will bring in a huge number of flashers to even TRY
3D for the first time - people who'd been scared off by rumors of needing
applications like 3D Studio Max or maya (Or Heaven forbid - blender).*
*
On Nov 29, 2007 1:08 PM, John Lindquist <johnlindquist at gmail.com> wrote:
> John,
>
> What's your opinion of using Swfit3D for papervision so far? It sounds
> like it might be a viable option for us freelance types who can't afford a
> legit copy of 3ds Max.
>
>
> On Nov 29, 2007 11:30 AM, John Grden <neoriley at gmail.com> wrote:
>
> > haha! rock on guys!! we can't WAIT! Andy and I can't wait to get up
> > there with you guys
> >
> > yeah Saturday night, if people wanna hang, we should get a group
> > together and do something!
> >
> > As for other software, just make sure you have Flash CS3 and FlexBuilder
> > installed (both have 30 day evals). we'll be teaching from those tools.
> >
> > I'll also being doing a demo with the new Swift3D verison that supports
> > Papervision and DAE, but I don't think that'll be available for download,
> > and right now, the mac version might not be ready before the class.
> >
> >
> > On Nov 29, 2007 11:02 AM, Francois Balmelle <francois at blobprod.com>
> > wrote:
> >
> > > So do I.
> > > F
> > >
> > >
> > > On 11/29/07 11:58 AM, "Gregory Sogorka" <blackberryoctopus at gmail.com>
> > > wrote:
> > >
> > > I'll be there! w00t!
> > >
> > > G
> > >
> > > On Nov 28, 2007 1:44 PM, ilteris kaplan <ilteriskaplan at gmail.com>
> > > wrote:
> > >
> > >
> > > Hello Everyone,
> > >
> > > I am curious to hear who's coming to the workshop in NYC this weekend!
> > > I
> > > just got my pre-workshop pdf from Kathryn ClodFelter and I am sooo
> > > excited!
> > > Maybe we should organize a pre-workshop bar session on Saturday!
> > >
> > > By the way I am a mac user and I am wondering if I should install any
> > > other
> > > 3d software other than 3dsmax which I can follow around while you are
> > > showing us some stuff in 3dsmax, John? Sketchup, Maya?
> > >
> > > best,
> > > ilteris
> > >
> > >
> > > --
> > > View this message in context: http://www.nabble.com/%28offtopic%29-NYC-Workshop-weekend-tf4891631.html#a14006808
> > >
> > > <http://www.nabble.com/%28offtopic%29-NYC-Workshop-weekend-tf4891631.html#a14006808><http://www.nabble.com/%28offtopic%29-NYC-Workshop-weekend-tf4891631.html#a14006808>
> > > Sent from the Papervision3D mailing list archive at Nabble.com
> > > <http://Nabble.com> <http://Nabble.com> .
> > >
> > >
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> >
> > --
> > [ JPG ]
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> >
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--
[ JPG ]
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