[Papervision3D] Astro

Jake Lewis jakelewis3d at gmail.com
Tue Oct 2 07:23:41 PDT 2007


I haven't looked at hydra at all yet, but it does seem feasible that it
could be used to implement a Z-buffer ( actually a w-Buffer would be
better). There would be a performance hit, as the wbuffer would contest for
cache space for its read and write every pixel - but it would be worth it (
in a lot of cases), to be rid of the z-sort issues.

When's the beta? ;)

Jake

On 10/2/07, Iman Khabazian <imankh at gmail.com> wrote:
>
> Question:  in theory if we used Hydra for 3D matrix operation in PV3D,
> would it speed up PV3D?  If so what other speed up opportunities does Hydra
> present for PV3D?
>
> thanks,
> Iman
>
> On 10/1/07, Kenny Lin <finksmart at gmail.com> wrote:
> >
> > Damn it. TiltViewer beat me<http://www.blogaboutflash.com/2007/10/tiltviewer-beat-me-to-it.html>(http://www.blogaboutflash.com/2007/10/tiltviewer-beat-me-to-it.html )
> > to it.
> >
> > On 10/1/07, Carlos Ulloa < carlos at papervision3d.org> wrote:
> > >
> > >  Hello guys,
> > >
> > > Just came out of Adobe's MAX keynote here in rainy Chicago. They
> > > announced Astro aka Flash Player 10 and demonstrated it's top 3 new
> > > features: better text handling, custom filters and something they call
> > > "simple 3D".
> > >
> > > The custom filters allow people to create their own using a language
> > > called Hydra. Runtime execution seemed similar to the predefined filters. I
> > > think this could be really useful for shading and special effects.
> > >
> > > On the other hand, the 3D support is extremely disappointing. It
> > > basically allows to distort bitmaps with perspective, retaining mouse
> > > events. It's all software based, and introduces new properties rotationX,
> > > rotationY and rotationZ. Sounds familiar doesn't it? In other words, it's
> > > like using planes with interactive precise materials. Not sure about the
> > > performance, because they just showed a video playing on a plane that you
> > > could click on. This means no 3D hardware support for Flash Player 10.
> > >
> > > While this opens the door for quad support and perspective correction,
> > > still very far from any idea you might have of decent 3D. With Airtight's
> > > TiltViewer making our 10th FWA today, looking much cooler than the Astro 3D
> > > examples, Adobe seems to have a lot of catchup to do.
> > >
> > > Fortunately, the developments in our front seem unstoppable. I'm sure
> > > much cooler stuff will come from everybody here.
> > >
> > > Thanks,
> > >
> > > C4RL05
> > > carlosulloa.com
> > > papervision3d.org
> > >
> > > _______________________________________________
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> > >
> > >
> >
> >
> > --
> > --
> > k e n n y   l i n
> > www.blogaboutflash.com
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> >
> >
>
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