[Papervision3D] How to control camera orientation when following an object.
simon at zebraspot.com
Wed Oct 17 17:21:10 PDT 2007
A quick question...
If I have a camera that is following a set distance behind a moving
sphere. As it goes around my scene, the camera starts to bank,
eventually turning completely upside down. Is there any way to keep
the top of the camera's field of view horizontal? Setting
rotationX,Y,Z seem to do nothing, I would guess since the camera is
set to target the sphere.
More information about the Papervision3D