[Papervision3D] Q:relationship of material size to displayobject3d size

moveup at mac.com moveup at mac.com
Fri Oct 26 07:22:26 PDT 2007


One thing that puzzles me when creating materials for 3d objects is how to determine the correct size(pixel dimensions) of the material, whether it's a bitmap or a dynamically created Movieclip. 

ie when creating a DisplayObject3D, for instance lets say a cube of size 200, isn't this simply a relative value and have no meaning outside of the cube's relationship to the current camera settings (z position, focus and zoom settings)?

If I want the optimum quality for a bitmap or video when used as a material, do I simply need to ensure that the rendered dimensions (in pixels)of my display object match those of my original bitmap/video asset?

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca
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