[Papervision3D] Flex UIComponent as MovieMaterial?
web at ramblejamble.com
Wed Sep 5 16:40:57 PDT 2007
I'm also trying to use a flex component as an Interactive Movie Material.
I've tried using it as a MovieClip and a FlexSprite but haven't been
able to get it right, usually throwing an "Invalid BitmapData" error.
Any help would be much appreciated, thanks.
On 8/24/07, John Grden <neoriley at gmail.com> wrote:
> You might ask Rick Seeler about that - I know he's been working with Flex2
> and was the reason why we changed the "movie" property of MovieMaterial to a
> Sprite rather than MovieClip type. UIComponent extends FlexSprite extends
> Sprite - so it should work
> I haven't tried it though ;)
> On 8/24/07, Brad Umbaugh <brad.umbaugh at effectiveui.com> wrote:
> > Has anyone successfully used a Flex UIComponent object (such as a
> > Canvas) as a material on a PV3D object? I realize I can grab the bitmap
> > of the UIComponent and create a BitmapMaterial that way, but I'm hoping
> > to be able to update the material and see the changes in real-time, so I
> > don't want to follow the bitmap approach.
> > Any thoughts? Thanks guys.
> > -Brad
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