[Papervision3D] AS3 FLV With Alpha on Mesh
multiple.paradox at gmail.com
Mon Sep 17 16:09:58 PDT 2007
Can't anybody give me some pointers on this?
All I want is being able to load an external flv with alpha channel on a
transparent plane (in AS3);
Something similar to this:
Help, and thanks!
> I've followed Mr Paul Spitzer tutorial about Flash Video 3D on Adobe
> DevNet and managed to make it work;
> However my video contains an alpha channel, which works too but (I don't
> know how to explain this clearly), imagine the video is a dot passing from
> left to right, it would trace a line (the pixels displayed stay on the
> texture, probably as bitmapData or something)
> How could I solved this? I imagine that clearing the bitmap data on each
> frames would do the trick but how is this done (I don't know much about
> bitmapData) and would this take too much processing power? (or is there a
> better way)
> Also, my video and audio looses sync;
> I must say the flv is 1080x608 compressed with On6 - using squeeze -,
> don't know if this would cause the problem (If I embed it directly in an
> swf or "stream" it with progressive loading the sync is good)
> I'm on early testing stage right now but any pointers would be good
> any idea, thoughs, comments ?
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