[Papervision3D] PV3D - How do you use a camera's view as a Material

Roy Wiggins bungadunga at gmail.com
Sat Apr 19 14:24:46 PDT 2008


Yeah, I think you use BitmapViewport3D. There's a demo or two with source
floating around somewhere, sorry I can't be more specific.

On Fri, Apr 18, 2008 at 5:56 AM, J- MAN <jmandawg at hotmail.com> wrote:

>  Hi,
>
> if i have 2 camera's in a scene, can i use the second camera's view as a
> material on an object (cube or plane)?
>
> a code example would be appreciated.
>
> Thanks in advance,
>
> Jay
>
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