[Papervision3D] The Russians are coming....
Joseph Curtin
daJo3y at gmail.com
Wed Apr 23 05:54:55 PDT 2008
If this came out 2 months ago, I might have considered it. However, I am
determinid to make Papervision work for this. It will be insane, however I
am not ready to jump the ship yet because papervision still has one up. Its
called: http://paperworld3d.com
On Wed, Apr 23, 2008 at 8:32 AM, Makc <makc.the.great at gmail.com> wrote:
> more than one could expect.
>
> On 4/23/08, Sakri Rosenstrom <sakri.rosenstrom at gmail.com> wrote:
> >
> > They've just blogged L: "Alterna3d Goes Public"
> >
> >
> http://blog.alternativaplatform.com/en/2008/04/23/alternativa3d-licencing/
> >
> > so, open to "non commercial projects" and they are coming up with
> licensing
> > for commercial ones. Not exactly a papervision3d killer :D I'll be
> curious
> > to see the details
> >
> >
> >
> >
> > On Mon, Apr 21, 2008 at 6:39 PM, Jake Lewis <jakelewis3d at gmail.com>
> wrote:
> > > In the two large demos I imagine the lightmaps are baked and
> compressed as
> > grayscale. They are then combined clientside with the tiled texturemap.
> > >
> > > There is also the demo on the same OP page that demonstrates realtime
> > shadow projection, but it runs a lot slower.
> > >
> > > Jake
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > On Sun, Apr 20, 2008 at 7:30 PM, Michael Cronin <mxc at moozeek.com>
> wrote:
> > >
> > > >
> > > >
> > > > Ok thanks for clearing that up... ;)
> > > >
> > > > So its not the same approach as Andy Zupko?
> > > >
> > > >
> > > > http://blog.zupko.info/?p=16
> > > >
> > > >
> > > >
> > > > On Apr 21, 2008, at 1:11 AM, Carlos Lunetta wrote:
> > > >
> > > >
> > > >
> > > > baked = pre-rendered, pre-applied, non-realtime
> > > >
> > > > Michael Cronin wrote:
> > > >
> > > > Thanks very much for your reply, I am not sure what 'baked' means in
> > this context?
> > > >
> > > >
> > > > And is there a good way to do the same in papervision 2.0 ?
> > > >
> > > >
> > > > regards
> > > > Michael
> > > >
> > > >
> > > >
> > > > On Apr 21, 2008, at 12:31 AM, John Grden wrote:
> > > >
> > > >
> > > > those shadows, and light for that matter, are baked in the
> materials,
> > There's no dynamic shadowing in that demo. If there were, it wouldn't
> run
> > at the rate that it does for sure.
> > > >
> > > >
> > > > On Sun, Apr 20, 2008 at 12:57 PM, Michael Cronin <mxc at moozeek.com>
> > wrote:
> > > >
> > > > > One of the nice things in the russian demos are the shadows.
> > > > >
> > > > > Does anyone know of the progress on a Shadow Material or Shader
> for
> > > > > Papervision v2.0?
> > > > >
> > > > > regards
> > > > > Michael
> > > > >
> > > > >
> > > > >
> > > > > _______________________________________________
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> > > > >
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> > > > >
> > > >
> > > >
> > > >
> > > > --
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--
-Joe
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