[Papervision3D] [OffTopic ] an XML editor
Burak Özdelice
delizade at gmail.com
Tue Apr 29 19:19:04 PDT 2008
thankyou very much Aleksandar,
"...why not creating Ant script to automate XML filling" actually I don't any information about that. I will try to find something. and my problem is not XML file size. My problem is about entering to and changing data in a XML file. so I will try to folloe your succestions.
thankyou again.
Burak.
----- Original Message -----
From: Aleksandar Mancic
To: papervision3d at osflash.org
Sent: Wednesday, April 30, 2008 5:08 AM
Subject: Re: [Papervision3D] [OffTopic ] an XML editor
oXygen XML can handle quite big XML files (certainly bigger than Flash could parse without `script executing slowly...` warning) + it works flawlessly with XSD schemas and offers hefty auto-complete based on XML content even if you don't have a schema. Works nicely with XSLT as well, tho I doubt you'll need that... If you look for a free XML editor with limited abilities, the one within Eclipse project should be sufficient. And, if you really need complex data fill based on user input, why not creating Ant script to automate XML filling?
Either case, if you are working with very large XML files Flash Player itself can end up to be the biggest problem. Try parsing complex 10MB XML file with Flash and you'll see why :) (of course, if you are referring to XML as DAE, I sincerely doubt that PV3D would be able to render such complex mesh). But if you really need complex, large XML data within Flash I'd recommend to split it up and parse it sequentially (for example keeping specific nodes in external files and storing reference to them in the main file).
Burak Özdelice wrote:
hi guys,
sorry for off topic message but im stucked here. My problem is, my XML data became huge and I cant control it , mean entering an data or updating it is extremly hard any more. confused.
i wonder that, is there any xml editor that can serve an interface for entering data? ( i mean with edit boxes, textBlocks etc.)
regards.
Burak
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