[Papervision3D] why can't I use MouseEvent.CLICK

dsdsdsdsd shannonhburnett at hotmail.com
Fri Aug 1 18:01:46 PDT 2008


hey, Ralph; thanks for your response;

but doesn't it seems like it would still fire the event, even if it lacked
info regarding the event;






Ralph Hauwert wrote:
> 
> That's because the normal mouseEvent class wouldn't give you enough  
> info about what event, what triangle, what xyz and what uv was clicked.
> 
> Ralph.
> 
> On 2 aug 2008, at 00:24, dsdsdsdsd wrote:
> 
>>
>> hello;
>>
>> why is
>> my_viewport.interactiveSceneManager.addEventListener(
>> InteractiveScene3DEvent.OBJECT_CLICK , onClick ) ;
>> necessary??
>>
>>
>> why not :
>> my_viewport                                  .addEventListener(
>> MouseEvent.CLICK , onClick ) ;
>> OR
>> my_viewport 
>> .interactiveSceneManager.addEventListener( MouseEvent.CLICK ,
>> onClick ) ;
>>
>>
>>
>> it seems that my_viewport is effectively  a sprite which can have
>> MouseEvent.CLICK;
>>
>>
>> thanks
>> dsdsdsdsd
>>
>>
>> -- 
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>>
>>
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> 
> 
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