[Papervision3D] Correct plane size + material value
David Di Biase
david at mozzly.com
Sat Aug 2 06:49:01 PDT 2008
I'm having some trouble and I can't seem to find the solution on any blogs
or anything. Basically I've created a MovieClip with some vector graphics
and some text. I then add a Linkage value and in my PV3D code I've
successfully used MovieAssetMaterial("linkage", true) to attach the material
to my plane. The MovieClip should be transparent (which is successfully
occuring). However what I'm noticing is that the material I've attached
isn't properly adjusting to the plane. It seems to be resizing/stretching
and deforming the MovieClip so that it looks awkward.
I'm wondering if there are any suggestions on how I should be creating the
plane size so that it doesn't distort my vector graphics too much. Basically
I guess, the question is how do I size my vector graphics related to the
size of the plane ie. are the values I enter into creating a new plane equal
exactly to the size of regular pixel images. Thus if I create a 300x300
image and put it onto a 300x300 plane, it should be rendering smoothly.
A couple caveats, I am indeed using .smooth and the recent version of PV3D
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