[Papervision3D] rotationX is affecting the SIZE of a model

Tim Knip tim.knip at gmail.com
Sat Aug 2 09:23:42 PDT 2008


Hi all,

I'll check out this issue.

Tim

2008/8/1 dsdsdsdsd <shannonhburnett at hotmail.com>:
>
> Tim, interesting; thanks;
>
> when I bake matrices, all of the scale info is NOT INCLUDED in the dae;
>
> without baking matrices, there IS scale info included in the dae;
>
> thanks
> Shannon
>
>
>
> Tim Knip-2 wrote:
>>
>> See your own file: http://www.nabble.com/file/p18738998/_monday.dae
>>
>> Its got this bit:
>>
>> <node layer="L1" id="monday_A_OB" name="monday_A_OB">
>> <translate sid="translate">-5.98787 0.00000 0.00000</translate>
>> <rotate sid="rotateY">0 1 0 0.00000</rotate>
>> <rotate sid="rotateX">1 0 0 0.00000</rotate>
>> <scale sid="scale">3.74586 4.12858 4.23856</scale>
>>
>> Please use 'bake matrices' ! :-)
>>
>> Tim
>>
>> 2008/7/30 dsdsdsdsd <shannonhburnett at hotmail.com>:
>>>
>>> Tim, I appreciate your time;
>>>
>>> I will look into each of these points;
>>>
>>>
>>> however,
>>> Question: why did you say object is scaled other then 1 (cube 'A'); I
>>> believe that my objects are scaled to 1 ( specifically, when using
>>> my_DAE.scaleX/Y/Z ==> 100, when using my_Collada.scaleX/Y/Z ==> 1 ); and
>>> I
>>> do not find the word 'scale' in my .dae;
>>>
>>>
>>> Shannon
>>>
>>>
>>>
>>>
>>> Tim Knip-2 wrote:
>>>>
>>>> Hi,
>>>>
>>>> Could you try exporting from Blender with option 'bake matrices' on?
>>>>
>>>> It appears that when matrices are not baked (as in _monday.dae) AND an
>>>> object is scaled other then 1 (cube 'A') things go sour on
>>>> rotationXYZ. Difficult to solve, so I strongly advise to use 'baked
>>>> matrices'.
>>>>
>>>> You *can* rotate *without* problems if you use pitch(), yaw() or
>>>> roll() instead of rotationX/Y/Z
>>>>
>>>> Thanks,
>>>> Tim
>>>>
>>>> 2008/7/30 dsdsdsdsd <shannonhburnett at hotmail.com>:
>>>>>
>>>>> hello;
>>>>> http://www.nabble.com/file/p18737661/screenshot%2Bof%2Bmodel%2Bsizes.jpg
>>>>>
>>>>> in left-image     : Blender screenshot           ; three cubes, A, B,
>>>>> and
>>>>> C
>>>>> - their sizes are very different;
>>>>>
>>>>> in middle-image : Flash authoring screenshot ; three cubes, A, B, and C
>>>>> -
>>>>> their sizes are very different - correct ( other than material issue );
>>>>>
>>>>> in right-image   : Flash authoring screenshot ; only one change has
>>>>> been
>>>>> made: cube A has rotationX applied to it and consequently it's size has
>>>>> changed;
>>>>>
>>>>>
>>>>> likewise, if I apply rotationX to B and C, their size's change as well,
>>>>> and
>>>>> they end up all being the same size;
>>>>>
>>>>> this happens whether  I use DAE class or Collada class;
>>>>>
>>>>> any thoughts as to why rotation is affecting size?
>>>>>
>>>>>
>>>>> thanks
>>>>> Shannon Burnett
>>>>> --
>>>>> View this message in context:
>>>>> http://www.nabble.com/rotationX-is-affecting-the-SIZE-of-a-model-tp18737661p18737661.html
>>>>> Sent from the Papervision3D mailing list archive at Nabble.com.
>>>>>
>>>>>
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>
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